Tool briefing
Wheel Spinner
A wheel is useful when the decision matters just enough to be annoying. Add options, spin once, and move on.
Open Wheel Spinner
Spin a clean picker wheel for choices nobody wants to make.
Use it here
Wheel Spinner
How To Use Wheel Spinner
- Open Spin Protocol and put one option on each line.
- Keep labels short enough for everyone to read before the spin.
- Spin once, announce the result, and copy or save the option if the group needs a record.
Example Uses
A wheel works best when every option is clear before the spin starts.
- Ascent
- Random Hero
- Shotgun Only
Best Used For
- Map picks
- Hero picks
- Drop spots
- Party rules
How To Get A Better Result
- Keep each option short.
- Use one option per line.
- Do not respin unless the group agrees before the spin.
PlayZephyr Note
Spin Protocol is built for fast choices during live lobbies.
Common Mistakes To Avoid
- Do not include duplicate options unless you intentionally want to weight the wheel.
- Avoid long paragraphs as options because they are hard to read during a live lobby.
- Set the reroll rule before spinning.
Wheel Spinner FAQ
Can I use this for maps and heroes?
Yes. It works for maps, heroes, agents, classes, modes, drop spots, and quick rules.
Should I remove unavailable options?
Yes. Clean the list before spinning so the result is usable immediately.
Updated May 15, 2026